opc source code
This commit is contained in:
83
third_party/open62541/examples/client_connect_loop.c
vendored
Normal file
83
third_party/open62541/examples/client_connect_loop.c
vendored
Normal file
@@ -0,0 +1,83 @@
|
||||
/* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
|
||||
* See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
|
||||
|
||||
/**
|
||||
* Client disconnect handling
|
||||
* --------------------------
|
||||
* This example shows you how to handle a client disconnect, e.g., if the server
|
||||
* is shut down while the client is connected. You just need to call connect
|
||||
* again and the client will automatically reconnect.
|
||||
*
|
||||
* This example is very similar to the tutorial_client_firststeps.c. */
|
||||
|
||||
#include <open62541/client_config_default.h>
|
||||
#include <open62541/client_highlevel.h>
|
||||
#include <open62541/plugin/log_stdout.h>
|
||||
|
||||
#include <signal.h>
|
||||
#include <stdlib.h>
|
||||
#include "common.h"
|
||||
|
||||
UA_Boolean running = true;
|
||||
|
||||
static void stopHandler(int sign) {
|
||||
UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_CLIENT, "Received Ctrl-C");
|
||||
running = 0;
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
signal(SIGINT, stopHandler); /* catches ctrl-c */
|
||||
|
||||
UA_Client *client = UA_Client_new();
|
||||
UA_ClientConfig *cc = UA_Client_getConfig(client);
|
||||
UA_ClientConfig_setDefault(cc);
|
||||
|
||||
/* default timeout is 5 seconds. Set it to 1 second here for demo */
|
||||
cc->timeout = 1000;
|
||||
|
||||
/* Read the value attribute of the node. UA_Client_readValueAttribute is a
|
||||
* wrapper for the raw read service available as UA_Client_Service_read. */
|
||||
UA_Variant value; /* Variants can hold scalar values and arrays of any type */
|
||||
UA_Variant_init(&value);
|
||||
|
||||
/* Endless loop reading the server time */
|
||||
while(running) {
|
||||
/* if already connected, this will return GOOD and do nothing */
|
||||
/* if the connection is closed/errored, the connection will be reset and then reconnected */
|
||||
/* Alternatively you can also use UA_Client_getState to get the current state */
|
||||
UA_StatusCode retval = UA_Client_connect(client, "opc.tcp://localhost:4840");
|
||||
if(retval != UA_STATUSCODE_GOOD) {
|
||||
UA_LOG_ERROR(UA_Log_Stdout, UA_LOGCATEGORY_CLIENT, "Not connected. Retrying to connect in 1 second");
|
||||
/* The connect may timeout after 1 second (see above) or it may fail immediately on network errors */
|
||||
/* E.g. name resolution errors or unreachable network. Thus there should be a small sleep here */
|
||||
sleep_ms(1000);
|
||||
continue;
|
||||
}
|
||||
|
||||
/* NodeId of the variable holding the current time */
|
||||
const UA_NodeId nodeId =
|
||||
UA_NODEID_NUMERIC(0, UA_NS0ID_SERVER_SERVERSTATUS_CURRENTTIME);
|
||||
|
||||
retval = UA_Client_readValueAttribute(client, nodeId, &value);
|
||||
if(retval == UA_STATUSCODE_BADCONNECTIONCLOSED) {
|
||||
UA_LOG_ERROR(UA_Log_Stdout, UA_LOGCATEGORY_CLIENT,
|
||||
"Connection was closed. Reconnecting ...");
|
||||
continue;
|
||||
}
|
||||
if(retval == UA_STATUSCODE_GOOD &&
|
||||
UA_Variant_hasScalarType(&value, &UA_TYPES[UA_TYPES_DATETIME])) {
|
||||
UA_DateTime raw_date = *(UA_DateTime *) value.data;
|
||||
UA_DateTimeStruct dts = UA_DateTime_toStruct(raw_date);
|
||||
UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND,
|
||||
"date is: %02u-%02u-%04u %02u:%02u:%02u.%03u",
|
||||
dts.day, dts.month, dts.year, dts.hour, dts.min, dts.sec, dts.milliSec);
|
||||
}
|
||||
UA_Variant_clear(&value);
|
||||
sleep_ms(1000);
|
||||
};
|
||||
|
||||
/* Clean up */
|
||||
UA_Variant_clear(&value);
|
||||
UA_Client_delete(client); /* Disconnects the client internally */
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
Reference in New Issue
Block a user